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Ultimate Chicken Horse Steam Game Developer Interview With Richard Atlas

We recently came across a game titled ‘Ultimate Chicken Horse’ that was launched on 4th March, 2016 on Steam platform and got in touch with the developer of this interesting game. Here is our interview with the developer of Ultimate Chicken Horse game where they talk about this game along with some interesting aspects of game development:

1. Tell us a bit about your game and what was it that inspired you to make this game?

This game actually started as a game jam, where the co-founders got together for a weekend and tried to see if we could make a game under the pressure of needing to produce a playable game in a weekend. We just wanted to see if we could work well together, and then this game was born!
Ultimate Chicken Horse
Ultimate Chicken Horse
Developer: Clever Endeavour Games
Price: $ 14.99

 

2. Naming a game is almost always one of the most difficult tasks since that’s what people identify it with. Was this name the first choice for the name? If not then what were some other options you were looking at?

So, it was actually a temporary name. The original name (which we knew was always a temp name) was Horseblock, but that wasn’t very interesting. The game jam had certain themes and one of the themes was “the Ultimate ____”, so we tried the Ultimate Chicken Horse thing, again assuming it would be temporary. The idea is that it’s the ultimate game of chicken (like people doing stupid stuff until one backs out) and the ultimate game of horse (like the basketball shooting game). Once we tried Ultimate Chicken Horse people seemed intrigued and curious to know more, so we felt it was good enough to stick. It’s certainly unique…

3. What sort of thought process went behind the artwork of this game?

Kyler is the brainchild of everything artistic in the game at the start of its development, and I think the cartoony style is just something that identified well with the idea of daring farm animals building traps and creating a deadly but challenging game for each other. One thing we did want to do with the art style was to make the characters simple enough that anyone could see themselves in the characters. In games that have very specific characters with very well-defined traits, players can have a harder time associating with them and feeling like “I _am_ Lara Croft”… we get more of a feeling of “I’m _playing as_ Lara Croft”. In our game, and with our art style, we wanted this to feel more like you could identify with the animal based on some of its animations and movements, but you could fill in the personality blanks with your own ideas.

4. What was the major challenge in developing this game?

I’d say that adding online multiplayer more than halfway through development was a major challenge. Despite it being a hard choice and a heck of a lot of work, I think it was the right decision and I think much of our success can be attributed to having online multiplayer.

5. Any in-game secrets that could be easter eggs for players to discover?

Shouldn’t they have to discover it for themselves? There are some interesting little things hidden in some level art, in the underground computer, and other places. But I’ll leave that to people to find out…

6. Why do you consider Steam as a platform for your game and is there any other platform you look forward to get your game onto?

Steam was the main platform because it is simply the biggest PC platform. We’re also out on PS4 and XboxOne, and coming to Switch soon as well. We’ve considered some other, smaller stores but for now, given where we’re at and what we’re working on, it’s more work than it’s worth, considering how big of a market share Steam has.

7. How much time did it take to get this game developed and what can players expect in updates for this game?

We started full-time on the project in January 2015, then launched the game on Steam in March 2016 but it was a bit buggy and the online multiplayer wasn’t working well. We’ve been working on it ever since, so I’m not sure how to define “get this game developed”. We’ve got a big update coming with Switch launch which will include another character, more items, more levels, and a ton of fixes to general bugs and quality of life issues.

8. What are your future plans as a game developer?

Personally or as a company? Personally, I’d like to develop my design skills, learn some more art, get better at prototyping things (code, art, etc.) and get more involved with music composition for future games. As a company, I think we want to try to consistently make well designed games, treat our employees as well as possible, allow our employees (and partners) to grow and learn and evolve with the company, and generally enjoy our work and (more importantly) our lives.

9. How long have you been developing games and what is the most enjoyable aspect of game development according to you?

I’ve only been in the industry for a few years now, this company and game are my first forays into the wonderful world of video games. My favourite thing is getting involved with actual game creation, and trying to keep a high-level vision for theme and the universe that a game is creating. While that hasn’t been my primary role so far, I think it’s the thing that interests me most.
Ultimate Chicken Horse
Ultimate Chicken Horse
Developer: Clever Endeavour Games
Price: $ 14.99
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot

 

10. Have you developed the game solo or you have a team working with you?

We have a team! At first we were 3 co-founders, and now we’ve got 3 additional employees for a total of 6 people. We like our team size though!
Ultimate Chicken Horse
Ultimate Chicken Horse
Developer: Clever Endeavour Games
Price: $ 14.99
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot

 

11. What are your personal favourite games?

I love everything in the Zelda series, and grew up on Super Nintendo. More recently, I’ve been playing way too much Rocket League, and have been playing smaller indie games like What Remains of Edith Finch, Inside, and 140 (which is great and not very discovered!).

12. Any message for our readers?

Just want to say thank you for the support so far, and thanks for having us in this interview! If people want to check out the game they can do so on Steam here, or look for it on their PS4, XboxOne or Switch (coming soon, promise!).
Ultimate Chicken Horse
Ultimate Chicken Horse
Developer: Clever Endeavour Games
Price: $ 14.99

 

 

Steam Download:

Ultimate Chicken Horse
Ultimate Chicken Horse
Developer: Clever Endeavour Games
Price: $ 14.99
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
  • Ultimate Chicken Horse Screenshot
 
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