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The Basilisk Steam Game Developer Interview With Joshua Hughes

We recently came across a game titled The Basilisk that was launched on 24th July, 2018 on Steam platform and got in touch with the developer of this interesting game. Here is our interview with the developer of The Basilisk game where they talk about this game along with some interesting aspects of game development:

1. Tell us a bit about your game and what was it that inspired you to make this game?

The Basilisk is a genre-swapping platformer game that continues on the story left off in Archimedes. Enough fans kept asking me for a sequel, and it’s known that making a sequel to a (semi) successful product is a super difficult task, so I just went in the complete opposite direction and tried something completely different.
The Basilisk
The Basilisk
Developer: Joshua Hughes
Price: $ 1.99

 

2. Naming a game is almost always one of the most difficult tasks since that’s what people identify it with. Was this name the first choice for the name? If not then what were some other options you were looking at?

The initial name for it was Find Us. Without going into too much detail, this was hinting at Earth almost pleading to be found by something that could destroy it, alluding to problems of overpopulation and global warming. The final name, The Basilisk, was chosen once I’d found out about Roko’s Basilisk, a real-life theory that fitted in perfectly with my game.

3. What sort of thought process went behind the artwork of this game?

Not being much of an artist, I had to find something that was very simple, with the simulation setting being a major help here, as an actual simulation wouldn’t bother too much with graphics and more so with the task at hand.

4. What was the major challenge in developing this game?

I’m not a coder by any stretch, but I managed to find some help from someone I’d met online, but programming the game was quite a challenge, considering how scrutinised platformers are in the modern day, them having been done to perfection by many different franchises.

5. Any in-game secrets that could be easter eggs for players to discover?

If the player continues to play the game a few times through, a secret third ending can be found, which gives more insight into the real story behind the game.

6. Why do you consider Steam as a platform for your game and is there any other platform you look forward to get your game onto?

Steam is probably the most well known platform, so I went with it, despite it kind of being in a death struggle as indie developers find it harder and harder to promote and sell their games with Steam’s latest decisions affecting the platform.

7. How much time did it take to get this game developed and what can players expect in updates for this game?

It took about 5 months to create from scratch. As for updates, there will be none. I’ll be taking a break from creating games for a while, but maybe in the future a third will come out to complete the trilogy.

8. What are your future plans as a game developer?

As said before, I’m pursuing the game industry in a different way. I currently work as a video editor at a game studio. Steam’s decisions to derail their own platform have definitely helped the process of deciding not to continue with solo game dev work for a while.

9. How long have you been developing games and what is the most enjoyable aspect of game development according to you?

I’ve been developing games for about 4 years now, starting with a successfully crowdfunded campaign to make a point and click game called The World of Untitled, which can be found on itch.io.
The Basilisk
The Basilisk
Developer: Joshua Hughes
Price: $ 1.99
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot

 

10. Have you developed the game solo or you have a team working with you?

A lot of it was solo work, but I had another coder helping me with a lot of it, as well as getting other people involved for various things e.g. music.
The Basilisk
The Basilisk
Developer: Joshua Hughes
Price: $ 1.99
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot

 

11. What are your personal favourite games?

Shadow of the Colossus, Dark Souls and Mass Effect come to mind.

12. Any message for our readers?

You can find The Basilisk on Steam, check it out if you want to experience something that challenges your role on this planet.
The Basilisk
The Basilisk
Developer: Joshua Hughes
Price: $ 1.99

 

 

Steam Download:

The Basilisk
The Basilisk
Developer: Joshua Hughes
Price: $ 1.99
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot
  • The Basilisk Screenshot
 
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